I love computer graphics and programming in general. I'm hoping to keep myself in practice by participating in game jams every once and a while.
Some of my favorite games are (in no particular order)
My skills and experience within the game dev realm lie mostly in graphics programming and 3D modelling. I have a very solid foundation of knowledge and experience with OpenGL and GLSL. Additionally, I'm very comfortable with the cg multi-tool Blender, having used it for nearly 7 years now. I tend to like doing things the hard way using lower level API's like OpenGL instead of starting with game engines or higher level API's. When it comes to programming languages, I'm comfortable developing with the following languages for the purposes of game dev.